>> @SWORDARTONLINE | @ALL
[At the equivalent of 03:45 AM, you're getting a voice message because fuck your text feature. ]
Right, question.
Actually two.
First: Imagine you're being chased for a long time. You're unarmed, and yer injured. About to keel over. You can only carry one thing as you're running: a cell phone [a pause, and a rustle - he's waving his hand] or whatever you people use to communicate; or some food.
Which one do you take, and why?
Second question: who here can deal with high tech gadgets? I got a thing that needs checking before we head to the next mission.
Right, question.
Actually two.
First: Imagine you're being chased for a long time. You're unarmed, and yer injured. About to keel over. You can only carry one thing as you're running: a cell phone [a pause, and a rustle - he's waving his hand] or whatever you people use to communicate; or some food.
Which one do you take, and why?
Second question: who here can deal with high tech gadgets? I got a thing that needs checking before we head to the next mission.

oh hey pretend those last few were in the right typeface for voice! I hecked up.
[He sounds baffled, but when he continues, it's more rueful and exhausted.]
No, I've never heard of them. But I have heard of sellswords. I don't think they'd be of much help against the White Walkers unless they understood that they were fighting for themselves as much as anyone else.
no problemo I imagined it would be like that
A monster. Well, a myth. Undead rising to walk again and... eat brains, I guess. [You can tell he's no expert on this. The most experience he had with any of the sorts were people so drugged up they couldn't even feel pain and were influenced to attack him.]
If they're that big a threat, why are they not easily convinced?