>> @SWORDARTONLINE | @ALL
[At the equivalent of 03:45 AM, you're getting a voice message because fuck your text feature. ]
Right, question.
Actually two.
First: Imagine you're being chased for a long time. You're unarmed, and yer injured. About to keel over. You can only carry one thing as you're running: a cell phone [a pause, and a rustle - he's waving his hand] or whatever you people use to communicate; or some food.
Which one do you take, and why?
Second question: who here can deal with high tech gadgets? I got a thing that needs checking before we head to the next mission.
Right, question.
Actually two.
First: Imagine you're being chased for a long time. You're unarmed, and yer injured. About to keel over. You can only carry one thing as you're running: a cell phone [a pause, and a rustle - he's waving his hand] or whatever you people use to communicate; or some food.
Which one do you take, and why?
Second question: who here can deal with high tech gadgets? I got a thing that needs checking before we head to the next mission.

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[There's a hum there, considering.] I'm hearing a lot of "ifs". That ain't very decisive, is it?
The food.
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You're hearing a lot of "ifs" because it would be stupid to make the same decision in every situation. It depends who the enemy is, how far away help is, if there's some reason why help wouldn't be coming.
Why would you choose the food?
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Question: do ya know how to make a laundry machine work.
Fair, but... [Do you hear something in his voice that tells you he's loving this playing Devil's Advocate thing, Jon? ] Here's some extra "what ifs", then. What if it's the Regency, you don't have any clue how far help is, and if they're coming.
Because I trust my own ability to get out of a situation alone.
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But if I called her, or some others here, I know they would come.
What I don't know is what a laundry machine is. A droid with a washing tub?
You trust your ability to get out of all situations alone?
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Some others? Like who?
[Damn, for a second he actually stops feeling old-fashioned. It's so refreshing.] A device that washes your clothes. There's one in your room. Suppose that means you're not familiar with the tech around here, huh?
[Without any pause.] Of course. I am nothing if not resolute.
I AM SO SORRY! I lost the notif :(
There are a lot of things I'm not familiar with. The last place we were that was anything like what I knew before COST was Jerusalem. They told us it was 1187 then. Paris in 1792 was nothing like where I came from.
If it only took resolve for a man to make it on his own, there would be fewer dead men. Still, I've known men who could... until they couldn't.
[/free wisdom from Former Lord Commander Jon Snow.]
NOT A PROBLEM
How's the whole traveling across time workin' for you, then?
[He snorts.] Heh, you don't meet many men like me.
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[That isn't quite the right way to describe it, is it? Close enough. They're not wedded, they don't call each other husband and wife, but there have been vows and promises.]
How is it working for you? [That's not the way Jon would ordinarily put the question, but he understands it.] It's not a chance people usually have. I see things that would greatly benefit my people, and I see things that I hope will never come to our lands.
[He doubts this man has met many men like him, either, but not for the same reasons: men who have died and risen again and kept their own minds, men who have left the Night's Watch and become a king and given up their throne for the safety of their people.
He knows he's a kind of hero; at fifteen, he would have given anything to be this kind of hero. But it doesn't feel like heroism now, just desperation, and a desire for peace and rest and to see spring at least one more time.]
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Like what? [He pauses.] On both accounts. [Let it not be said that Mamoru doesn't want to learn anything. He really is curious about this.]
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As for things I wouldn't want... guns like the ones at Gallipoli. I can see the use of them against an enemy, but we do enough with blades when we have to look into each other's eyes. To do the same from half a league away....
[The dubious note in his voice as he trails off indicates that he wonders whether there's a reason for that much death. Even where he's from, when hundreds of people fall, you bury them if you can, or you have the Silent Sisters attend to the cleaning of their bones and you return their bones to their families, or you burn them if you must. The burials shouldn't become a sliding pile of mud and pieces of the dead.]
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[He pauses at that. As a swordfighter, he has a bit of an interest and he doesn't really bother to hide it.] So you think that death comes easier to those you don't have to look in the eye?
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[He doesn't know what a bike is. Every day here involves some internal concession that he really knows nothing, more frequent and simple concessions than he's had to make in years. It's frustrating: at home, he's considered sharp, most of the time, extremely able in all sorts of ways, good at sums and history and the way the world works, with a fine clean hand when he writes a message and a fine way with a blade, too.]
I think killing comes easier to people who don't have to look each other in the eye. But they aren't the better for it. Doesn't mean I wouldn't use arrows in battle, though. I would, and I'd light them on fire, if the conditions were right for it.
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And yeah, there are normal motorbikes or bicycles. Ain’t an expert, but I’ll tell you that those don’t fly. Not unless you have some sort of cutting-edge tech up your sleeve.
[At that last part though, he frowns. While he’s not an adept of killing - it just isn’t his style and death always seems too easy an escape for the people he deals with.]
Sounds like you’re a soldier, but not a killer. That correct?
[private from here on out]
All soldiers are killers, whether they like it or not — or they must be prepared to be. I command them now, but I was a soldier in my turn.
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What's a Unit?
The White Walkers are soldiers that come down from the far North. They look a little like men from a distance, but they aren't men, and there aren't many of them. They raise the dead to fight for them, and they're hard to kill. Fire kills a wight, dragonglass kills a wight, a rare sort of blade kills a wight, but the White Walkers may be immune to fire.
Their army is 100,000 strong.
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Ever heard of zombies? [Can you tell he's frowning?]
oh hey pretend those last few were in the right typeface for voice! I hecked up.
[He sounds baffled, but when he continues, it's more rueful and exhausted.]
No, I've never heard of them. But I have heard of sellswords. I don't think they'd be of much help against the White Walkers unless they understood that they were fighting for themselves as much as anyone else.
no problemo I imagined it would be like that
A monster. Well, a myth. Undead rising to walk again and... eat brains, I guess. [You can tell he's no expert on this. The most experience he had with any of the sorts were people so drugged up they couldn't even feel pain and were influenced to attack him.]
If they're that big a threat, why are they not easily convinced?